Living human neurons were trained to play Doom, extending the long-running engineering benchmark into biological computing.
Someone spent a couple of hours with the AI-generated vibe-coded operating system Vib-OS, and it's about as bad as you'd expect, probably worse.
A biocomputer powered by lab-grown human brain cells has leveled up from Pong to Doom. While nowhere ready to handle the video game shooter’s most challenging levels, researchers at Cortical Labs in ...
Researchers at Australian start-up Cortical Labs have taught human neurons grown on a chip to play the classic Doom game. In 2021, they had already used 800,000 neurons to play Pong. Now, with four ...
If you were to read the README of the Vib-OS project on GitHub, you’d see it advertised as a Unix-like OS that was written from scratch, runs on ARM64 and x86_64, and comes with a full GUI, ...
Researchers at a Melbourne start-up have taught their “biological computer” made from living human brain cells to play Doom.
Hillman highlights Teradata’s interoperability with AWS, Python-in-SQL, minimal data movement, open table formats, feature ...
Nil points for the AI.
We have a way to interact with these cells in real time and train them and shape their behavior to do things even like Doom.” ...
A dish of living human neurons has been taught to play Doom. No, it isn’t conscious or watching the screen the way players do. But it is learning to respond to signals in a way that produces ...
Id Software is keeping busy as the company unveiled the next installment in the Doom franchise, subtitled The Dark Ages. As a previous Insider Gaming report noted, Doom: The Dark Ages is a prequel ...
Using an AI coding assistant to migrate an application from one programming language to another wasn’t as easy as it looked. Here are three takeaways.
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