Developers from across the industry weigh in on the positives and negatives of using AI to create video game code ...
Rust is not just another programming language — it's a way of seeing code differently. If you've never seen code before and are only now learning about languages from the base level, you should learn ...
If you're curious about the gaming arguments of the 2000s, here are 10 PS2 games that fans still can't seem to get on the ...
Computer Worlds is a new showcase celebrating the “best in games: the beautiful, the strange, and the distinctive.” The ...
The JRPG genre is notorious for having some of the biggest slogs to start its titles. So many JRPGs go with characters in a boring, simple town to start the experience before anything of consequence ...
Today, Game Freak's upcoming action game Beast of Reincarnation reemerged at the Xbox Developer Direct, with a lengthy segment showing off traversal, combat, its cast of characters, some dang good ...
I was a first-round judge in this year’s IGFs, meaning I had access to the hundreds of games submitted, and spent many, many ...
Microsoft is set to hold a keynote at the Game Developers Conference to shed light on its plans for the future of Xbox, and ...
Sucker Punch shared several ambitious mechanics at GDC that proved too big for the final game, including a dual-timeline ...
Caves of Qud creators Brian Bucklew and Jason Grinblat of Freehold Games reveal they helped the Marathon narrative team for ...
Shinji Mikami, an industry greybeard and the original creator of Resident Evil, has founded a new studio working on a fresh ...
The beauty of pattern-based learning is its transferability. Once you grasp the core idea behind, say, the "Two Pointers" ...